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Updates 41

Hard Money gets its cinematic game-select presentation
Development log · 3 November 2026 · cinematic selector v1 We have built a new presentation for Hard Money in the arcade game selector. The cinematic sequence moves through the har…

Rotterdam to The Smelter: eleven scenes, one full run
Development log · 2 November 2026 · build v50 The route has grown. The latest complete playthrough follows Darius and Nouk through eleven adjoining scenarios, from Rotterdam harbo…

A cleaner co-op fight, from the first wave to the boss
Development log · 1 November 2026 · build v39 Today’s progress is about the fight itself. We now have a clean, continuous co-op run through the first level, showing Darius and Nou…

First punches on the Rotterdam docks
Development log · 31 October 2026 · build 0.4 Hard Money has moved from an idea into a working arcade brawler prototype. Darius and Nouk can already fight together on the Rotterda…

The mountain pass is open
The Alpine third stage now has three distinct environments: Alpine Cold, Alpine Spring and Alpine / Italy. The route passes snow, divided village roads, streams, wildlife and warm…

Meet Nikki, Roxie, Jade and Goldie
Four drivers are active in the current selection: Nikki in Blue Thunder, Roxie in White Heat, Jade in Emerald Viper and Goldie in Sun Chaser. Each has her own car, handling profil…

World Tour: six destinations, one development build
The latest Road Rush World Tour is ready. This edited in-engine showcase moves from the attract screen and four active drivers into Green Pastures, Monaco City, Côte d’Azur and th…

NIP-44 support added to nostr-php-nwc
Although it does not seem to be officially in the NIP-47 specification, I feel like NIP-44 is way better encryption than NIP-04, so I just added NIP-44 (v2) support to the Nostr-P…

Feature complete implementation of NWC in PHP finished!
Thanks to generous contributions the project got activated and then got accepted into the NWC Hackathon Grant process, so I got to work fast! As PHP still doesn't have proper asyn…

Showcase project: NWC powered Boltcards using nostr-php
To showcase the NWC functionality for nostr-php, I created a project that enables you to use Boltcards using a self-hosted server connected to your wallet using Nostr Wallet Conne…

Bitcoin Blitz Arcade — Proof of Work
No investors. No roadmap decks. No fiat nonsense. Just proof of work. From raw MDF sheets… to primer… to a full arcade cabinet taking shape in the backyard. Cut. Sand. Drill. Pain…

Proof of Work, Made Playable
This is a work in progress. Built in public. Every update = proof of work. What started as a sheet of MDF is now evolving into a fully playable (B)Arcade running Bitcoin Blitz whe…

The Node Operator Network is Live
Supporters can now become a Node Operator in Bitcoin Blitz. Your name and message appear as a Network Broadcast during level starts inside the game. Join the resistance network an…

Meet the Badger and Mona
The resistance grows stronger. Two new characters have joined the fight in Bitcoin Blitz: The Badger and Mona. The Badger is a relentless frontline warrior — a force of raw streng…

Playable Demo Now Live!
Take control of your Spacecraft and join our pilot on her journey. The playable demo is now online, completely free to try, with one free credit included so everyone can jump in r…

Website is "ready"
The website is ready! Please take a look and let me know me if you like it. Next step is building the online Playable Demo. Visit the website here! Follow the progess on Twitter/X…

The (b)arcade is ready ⚡
A proof-of-work machine. No coins. No fiat. Just sats. This is only the beginning. We’re preparing a small, limited batch that will be available soon through an all-or-nothing cam…

Building a Website
After months of developing Bitcoin Blitz on my own, I realized the project needed a central place to live, something that captures the energy of the game, showcases its progress, …

End Credits
Still needs a lot of visual tweaking and filling with all the supporters but the mechanism is already working! A nice smooth scroll of the wall of text, video in the background of…

Bosses Don’t Fund Themselves
This game is built boss by boss, attack by attack, pixel by pixel. If you enjoy fighting systems, symbols, and power structures made flesh — you’re already part of it. Supporting …

Joystick controls
I had to solder and rewire the Joystick and buttons to make them work properly. Big success! Now I'm going to figure out how to use LEDs with an arduino to make the cabinet more i…

Sub Bosses
The Tax Extractor – A polite predator made of bureaucracy, draining your score with relentless audits. The Data Broker – A spider-drone that trades your every move, cloning your a…

EPPO.EXE Has Entered The System ⚡
During gameplay the system can now be hijacked by EPPO.EXE, A mysterious hacker transmission that randomly interrupts the game with glitch effects and sovereign one-liners. When E…

Personalized Quotes in Level Transitions
How dynamic dialogue brings every Noderunner to life in Bitcoin Blitz