Your fighter. Your world. Your boss.
Your playable character + Your custom level + Your custom boss
A Bitcoin-born arcade brawler. Join Darius and Nouk on the Rotterdam docks, take on the fiat establishment and help build the next Noderunners game.
PROJECT VIDEO
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The latest complete playthrough, build v50: an unbroken 10:59 co-op run through eleven adjoining scenarios, from Rotterdam harbor into the foundry. Darius and Nouk take on the Custodian and Leverage Beast. Source-rendered development gameplay with game audio; not a cabinet recording or a release-date promise.

Choose your way to back the project. Any promised product or custom reward remains the maker’s responsibility.
Your playable character + Your custom level + Your custom boss
Explore a reward for the full scope and how the maker creates it with you.
The fight needs a crowd. Become a recognisable spectator in Hard Money and cheer the action on from inside the game.
Take your place in the roster. Help create a fighter with your name, your look and a combat identity that belongs in Hard Money.
Give the fight a new home. Turn your setting, story or visual idea into a playable Hard Money battleground.
Give the players someone to remember. Create a named boss with a distinctive look and a fight that fits the Hard Money world.
Put your business among the builders. Your logo joins a shared supporter page in the game’s repeating attract-screen sequence.
Every reward includes an end-credit thank-you. Custom designs and timing are arranged privately with Brinkie after payment.
Players, arcade owners and the Bitcoin community who want original games built around their own culture.
Combat and animation polish, sound, local co-op and cabinet testing, followed by more playable content. Specific funding targets will be published when scoped.
The Bitcoin Blitz universe has a new fight on its hands. Hard Money is a colourful arcade brawler built by Brinkie and the Noderunners. Start on the docks of Rotterdam, fight through the harbour and take the battle into the foundry. Bring a friend. The fiat establishment brought backup.
Darius and Nouk take on eleven adjoining scenarios in one continuous co-op run, from Rotterdam to The Smelter. The video shows build v50: almost eleven minutes of working development gameplay, complete with environmental attacks, enemy waves and boss encounters. It is source-rendered gameplay with game audio, rather than a recording of a physical cabinet.
Browse the game-select screen, the current fighter roster and scenes from the harbour, container ship and foundry. The roster shows Darius, Nouk and the available spaces for new custom fighters. The screenshots show the current game; custom rewards are new work created from your brief.
Attack, jump, guard, combine specials and make the scenery part of the finishing move. Local co-op puts two players on the same side against bureaucrats, banksters, tax men, compliance officers and debt collectors.
Join the crowd as a custom spectator. Enter the playable roster. Create a level, design a boss or put your business logo among the supporters in the attract loop. Every reward explains exactly what is included and what the maker needs from you.
Want to build a whole chapter? The 420,000-sat complete package combines a playable character, a custom level and a custom boss. Individually those cost 560,000 sats, so you save 140,000 sats — 25%. Each package uses one place from the same shared product limits.
Custom characters, levels and bosses each have 19 places. There are 20 logo placements, and custom spectators are unlimited. Creative direction and implementation timing are arranged with Brinkie in the private conversation after payment. Rewards are digital additions to a future Hard Money build; no fixed release date is promised.
Every standalone donation earns a mention in the game’s end credits. Add the name you would like credited when donating. Anonymous supporters can stay anonymous and are thanked without exposing their identity. Custom rewards also include your chosen credit name.
Your sats help fund combat tuning, animation, sound, cabinet testing and new playable content. Contributions do not buy equity or a financial return.
Hard money. Heavy hits. Built by people who actually run a node.
Darius and Nouk, the Rotterdam docks, enemy waves, the first boss and local co-op.
Improve responsiveness, animation, sound, performance and the physical arcade experience.
Develop and test more playable content, with scope and funding targets shared in project updates.
Milestone status is reported by the project maker.
The reward card lists the exact scope and included items. Spectators are background characters; a playable fighter gets a roster entry and in-game integration; a level adds a playable environment; a boss adds an encounter. The logo reward is one placement on a shared supporter page in the attract loop.
One custom playable character, one custom level and one custom boss for 420,000 sats. The same products cost 560,000 sats separately, so you save 140,000 sats (25%). A package consumes one place from each shared product allocation.
There are 19 custom character places, 19 custom levels, 19 custom bosses and 20 logo placements. Custom spectators are unlimited. Individual purchases and packages use the same shared character, level and boss allocations.
After payment, share your brief and references in the private conversation. Brinkie works through the creative direction and implementation schedule with you. Rewards are integrated into a future Hard Money build; there is no fixed release date. Only share artwork and likenesses you have permission to use.
Yes. Every standalone donation earns an end-credit thank-you. Enter the name you want credited when donating. You can stay anonymous; your private email and payment details are never used as a public credit.
Yes. The latest complete playthrough shows Darius and Nouk in a continuous co-op run through eleven adjoining scenarios from Rotterdam to The Smelter. It is recorded development gameplay from build v50; the gallery also shows the current roster and game-select screen.
Hard Money is in active development. The video and screenshots show current development builds. Custom rewards are new digital in-game work based on a brief agreed with Brinkie; implementation timing is arranged privately and no fixed release date is promised. Donations do not buy equity or a financial return.

Development log · 3 November 2026 · cinematic selector v1 We have built a new presentation for Hard Money in the arcade game selector. The cinematic sequence moves through the harbour, foundry, opponents and fighters, giving the …
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Development log · 2 November 2026 · build v50 The route has grown. The latest complete playthrough follows Darius and Nouk through eleven adjoining scenarios, from Rotterdam harbour into the foundry, in one continuous co-op run o…
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Development log · 1 November 2026 · build v39 Today’s progress is about the fight itself. We now have a clean, continuous co-op run through the first level, showing Darius and Nouk together at the game’s normal combat pace. Enemy…
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